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		<title>Microphones: Levels &#038; History</title>
		<link>https://www.audiotechnology.com/tutorials/microphones-tutorials/microphones-levels-history</link>
					<comments>https://www.audiotechnology.com/tutorials/microphones-tutorials/microphones-levels-history#comments</comments>
		
		<dc:creator><![CDATA[Greg Simmons]]></dc:creator>
		<pubDate>Thu, 09 Dec 2021 03:36:25 +0000</pubDate>
				<category><![CDATA[Issue 76]]></category>
		<category><![CDATA[Microphones]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[greg simmons]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[Levels]]></category>
		<category><![CDATA[microphone]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.audiotechnology.com/?p=60904</guid>

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<p><a class="btn btn-secondary understrap-read-more-link" href="https://www.audiotechnology.com/tutorials/microphones-tutorials/microphones-levels-history">Read More...</a></p>
<p>The post <a rel="nofollow" href="https://www.audiotechnology.com/tutorials/microphones-tutorials/microphones-levels-history">Microphones: Levels &#038; History</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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										<content:encoded><![CDATA[<section class="wpb-content-wrapper"><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>In previous installments we’ve looked at a number of microphone and preamplifier specifications related to signal levels, all with an emphasis on minimising noise and reducing the possibility of clipping in our signals. The goal was to match the microphone’s Sensitivity with the SPL of the sound source so that the preamplifier’s gain control didn’t need to be turned up so high that it made any noise more apparent, but didn’t need to be turned down too low – which would indicate that the microphone’s Sensitivity was too high for the application and might overload the signal path and create distortion.</p>

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			<p>Before going further, you might want to re-visit the previous four installments of this series to refresh your memory of Sensitivity, Noise, SPL and Distortion. In the <span style="color: #333399;"><a style="color: #333399;" href="https://www.audiotechnology.com/tutorials/microphones-sensitivity"><strong>Sensitivity</strong></a></span> installment we introduced the concept of a ‘Goldilocks Zone’ around the preamp’s gain control – an ideal zone to keep the gain control within. In the <a href="https://www.audiotechnology.com/tutorials/microphones-noise-1"><strong><span style="color: #333399;">Noise</span></strong></a> installments we looked at the sources of noise within the microphone and within the preamplifier (Brownian Noise and Thermal Noise) and what we can do to minimise noise in the captured and preamplified signal. In the <span style="color: #333399;"><a style="color: #333399;" href="https://www.audiotechnology.com/tutorials/microphones-spl-distortion"><strong>SPL &amp; Distortion</strong></a></span> installment we looked at clipping distortion and the related microphone specifications of Maximum SPL and Dynamic Range. All of the specifications discussed so far relate to the signal’s level.</p>
<p>Now it’s time to put them all together and see how they can help us choose a microphone that delivers a signal that remains within the preamplifier’s Goldilocks Zone, resulting in less noise and (hopefully) no audible distortion. But first we have to understand some basic concepts about signals. There’s a lot to get through here; if you’re impatient, incurious or still believe you can be an audio engineer by remembering settings shown on Youtube, you might want to skip to the next installment and review this one later for rationale and historical perspective.</p>
<h4><strong>ANALOGUE SIGNAL FUNDAMENTALS</strong></h4>
<p>To make sense of the microphone and preamplifier specifications related to signal levels, we need to understand some general principles of analogue signal levels, and the best way to do that is to begin with their limitations.</p>
<p>As we’ve learnt in the previous installments, everything that sound passes through has limits that determine how high and how low the signal level can go.</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="640" height="640" src="https://www.audiotechnology.com/wp-content/uploads/2021/12/02.2-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="02.2-pichi" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/12/02.2-pichi.jpg 640w, https://www.audiotechnology.com/wp-content/uploads/2021/12/02.2-pichi-300x300.jpg 300w, https://www.audiotechnology.com/wp-content/uploads/2021/12/02.2-pichi-600x600.jpg 600w, https://www.audiotechnology.com/wp-content/uploads/2021/12/02.2-pichi-100x100.jpg 100w" sizes="(max-width: 640px) 100vw, 640px" /></div>
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			<h4><strong>Noise</strong></h4>
<p>The lowest level the signal can go is determined by noise – whether it’s acoustic noise in the space the sound is passing through, Brownian noise in microphone diaphragms, thermal noise in analogue audio electronics, or quantisation noise in digital systems. The level of noise ultimately determines the lowest sound level that can be heard and/or the lowest signal level that can be captured; as the sound or signal level falls too far towards the noise, it becomes unintelligible and eventually inaudible.</p>
<p>Paradoxically, in digital audio systems we <i>add</i> noise to allow the signal to remain intelligible and audible at low levels. That noise is called <em>dither</em> and the process of adding it is called called <em>dithering</em>. Applying dither to a digital signal turns the grittiness of quantisation noise into a far more acceptable hiss – it’s usually louder than the quantisation noise, but it’s much less obtrusive. It’s also used in digital imaging to improve the visual perception of low resolution images, but dither is a topic for another time.</p>
<h4><strong>Distortion</strong></h4>
<p>The highest level the signal can go is determined by the point where the sound or signal’s waveform is altered due to a form of distortion known as ‘clipping’, where the peaks of the waveform are flattened as if they’ve been clipped off with scissors – as discussed in the previous installment. Clipping occurs in analogue audio circuits (including the circuits found inside condenser microphones and active microphones) when the signal’s Peak voltage level tries to exceed the maximum voltage used to power the circuit. It occurs in digital systems when the signal’s Peak digital value tries to exceed 0dBFS, which is the largest number the digital system can represent. Clipping also occurs in the air when the sound exceeds 194dB SPL, at which point the negative half-cycle of the waveform rarefies the air molecules to a complete vacuum – which is the highest possible negative atmospheric pressure. [This form of clipping is a problem for those who record fireworks, rocket launches, explosions and thunder storms because the sound is clipped by the air <em>before</em> it reaches the microphone, and no amount of gain tweaking, pad switching or mic swapping is going to change that. Interestingly, because it’s only clipped on the negative half cycles it is an <em>asymmetric</em> form of clipping, which introduces a different balance of harmonic distortion components compared to symmetrical clipping and can sometimes sound less obtrusive and, in some cases, more musical – as heard in electric guitar amplifiers.] In all cases, if the signal level goes too far into clipping we have a problem.</p>
<p>Because our focus in this installment is on signal levels, we’re going look at how the limitations of clipping and noise manifest in audio circuits such as microphone preamplifiers and digital audio systems, and how that influences our microphone choices. But first, a quick look at the three types of signal levels we encounter regularly in audio engineering: Mic Level, Line Level and Instrument Level.</p>

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			<h4><strong>Mic Level</strong></h4>
<p>Unless we’re using a microphone with a digital output (e.g. AES42, USB or MEMS), the signal presented at the output of our microphone is a very small analogue voltage that is typically measured in hundredths or thousandths of a volt. When converted to decibels it’s usually somewhere between -60dBu (0.000775V<sub>RMS</sub>) and -20dBu (0.0775V<sub>RMS</sub>). It’s referred to as <em>Mic Level</em>, and must be passed through a microphone preamplifier to bring it up to a useful level for processing and/or recording (i.e. <em>Line Level</em>).</p>
<p>Mic Level signals use balanced lines and XLR connectors. The patchbays in some professional recording studios allow cross-patching of microphone lines to preamplifier inputs via balanced Bantam TT patch leads and sockets, although mic patching is best done with XLR plugs and sockets. Most manufacturers of XLR connectors make the contact for pin 1 slightly longer than for pins 2 and 3 on their female XLRs (usually used as inputs) to ensure that pin 1 (ground) connects first, a useful safety feature. Microphone manufacturer Røde intentionally makes pin 1 slightly longer on their microphone output XLRs (which are male XLRs) for the same reason – a very good idea that unfortunately leads the uninformed to think there’s a manufacturing defect because one pin is longer than the others.</p>
<p>[To avoid thumps that could damage monitor speakers, headphones and ears, it is always good practice to mute the monitoring whenever you’re patching microphones – especially if you’re using phantom power, and even moreso if you’re patching with Bantam TT connectors (rather than XLRs) because their ring/tip/sleeve configuration means for a brief moment you could be providing the mic input with a huge input signal of +48V DC. That’s enough to damage passive monitor speakers, headphones, human hearing, and whatever credibility you might have established with the client.]</p>
<h4><strong>Line Level</strong></h4>
<p>The microphone preamplifier’s job is to amplify the Mic Level signal up to a useful level for further processing, which is usually referred to as <em>Line Level</em>.</p>
<p>Most Line Level signals use balanced lines with either XLR connectors, TRS jacks or the Bantam TT connections seen on the patchbays in professional recording studios. We’ll be talking more about Line Level signals shortly because the ultimate goal of the preamplifier is to get the Mic Level signal up to Line Level…</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1683165419233"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-4114" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-4114 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >The microphone preamplifier’s job is to amplify the Mic Level signal up to a useful level for further processing, which is usually referred to as Line Level.</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-4884" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-4884 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4><strong>Instrument Level</strong></h4>
<p>Electric guitars, keyboards and other electronic musical instruments designed for live performance provide their outputs on 6.35mm TS sockets (one for mono, two for stereo), intended to be connected to an instrument amplifier. The signals they provide are often referred to as <em>Instrument Level</em>; they’re higher than Mic Level but lower than Line Level, typically sitting somewhere around -20dBu (0.0775V<sub>RMS</sub>). They’re too low for most Line Level inputs but too high for most Mic Level inputs, and they’re usually <em>unbalanced</em> which means they’re okay for sending down short cables between the instrument and its amplifier, but not for sending down long cables between the stage and the mixing console in a sound reinforcement application. They’re usually connected to a mixing console or microphone preamplifier via a <em>DI box</em>, which drops the relatively high but unbalanced Instrument Level signal down to a relatively low Mic Level signal with a <em>balanced</em> output suitable for sending down longer cable distances and into a microphone preamplifier.</p>

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			<p>Some keyboards and rack-mounting modules provide a balanced Line Level output on either an XLR or TRS socket, and this should be used whenever possible to connect to a Line Level input.</p>
<p>When working with Instrument Level signals in situations where the instrument is close to the preamplifier or mixing console, finding the lowest noise connection while avoiding clipping is often a juggling game between the instrument’s output level and the preamplifier’s gain. Although the use of a DI box into a Mic Level input is common, in some cases a better signal quality can be achieved by plugging the instrument’s output directly into a Line Level input that has an adjustable Trim or Gain control.</p>
<p>Some interfaces, especially those designed for recording musicians, have an Instrument Level input with a 6.35mm TS socket that’s specifically designed for accepting Instrument Level signals. It should be the first choice for this application.</p>
<p>In all cases, finding the right balance between the instrument’s output level and the gain of the preamplifier, Instrument or Line input is important to minimise noise and prevent clipping – either from pushing the instrument’s output circuit into distortion, or from overloading the input of the DI box, Mic input, Instrument input or Line input. A good starting point is to have the instrument’s output level set to about 70% of maximum, although the actual signal level will be dependent on the patch, sample or clip in use.</p>

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			<p>[On the topic of patches, samples and clips used in live performance, it’s always worth tweaking the output level of each one so it has a similar perceived level as the others. This can be done by ear or with an SPL meter placed in front of the instrument’s amplifier, with the desired level stored in the user-memory as part of each patch, sample or clip. This makes the performer’s life easier on stage by minimising the need to reach out and adjust the volume after every change while trying to play their part. That, in turn, makes the live sound engineer’s job easier, and both improvements ultimately result in a better sounding gig.]</p>

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			<h4><strong>WHAT IS A SIGNAL?</strong></h4>
<p>Entire books have been written about audio signals and the many ways we can define and measure them.</p>
<p>The sine wave is the simplest signal of all (apart from absolute silence) and yet there are at least four ways of defining its level, or, more correctly, its <em>amplitude</em>. The illustration below shows one cycle of a sine wave (green) with a maximum positive amplitude of +1 and a maximum negative amplitude of -1. It also shows four different ways of measuring and defining the sine wave’s amplitude, as explained below.</p>

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			<h4><strong>Peak-To-Peak</strong></h4>
<p>We’ll start at the illustration’s far right with <em>Peak-To-Peak</em>, which is measured from the peak of the positive half-cycle to the peak of the negative half-cycle. In this example it has a value of two (from +1 to -1), but it’s worth noting that at no point on the signal’s waveform does it ever reach a value of two. In fact, in this example – which uses a symmetrical waveform where the positive and negative half-cycles are mirror images – the highest amplitude it ever reaches is half of the Peak-To-Peak value.</p>
<p>Peak-To-Peak measurements are usually indicated with the suffix ‘PP’, e.g. ‘<sub>PP</sub>’. If the Peak-To-Peak amplitude of the sine wave in the illustration was measured in Volts (abbreviated to ‘V’), we would write its value as 2V<sub>PP</sub>.</p>
<p>Peak-To-Peak measurements are mostly used when determining what is often called the <em>swing</em> of a signal; in other words, the difference between the maximum positive amplitude and maximum negative amplitude. The sine wave in the illustration has a swing of two volts. Peak-To-Peak measurements are useful when designing loudspeakers and power supplies for audio circuits, but they’re not useful for our purposes here.</p>

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			<h4><strong>Peak</strong></h4>
<p>As seen in the illustration, the <em>Peak</em> value is measured from zero to the signal’s maximum positive or negative peak. In the illustration it has been measured to the maximum positive peak and has a value of +1. Because the sine wave is a symmetrical waveform it’s safe to assume the negative peak will be the same value as the positive peak (unless it has a DC offset), but with inverted polarity. Unlike the Peak-To-Peak value, we can see that the signal’s waveform does actually reach the Peak level – albeit momentarily.</p>
<p>Peak measurements are usually indicated with the suffix ‘P’, e.g. ‘<sub>P</sub>’. If the Peak amplitude of the sine wave in the illustration was measured in Volts (V), we would write its value as 1V<sub>P</sub>.</p>
<p>Peak measurements are useful for determining how close a signal is to a device’s Maximum Level, which is the highest signal level possible before distortion occurs due to clipping. It’s commonly used in the meters found on digital audio equipment, where 0dB is the Maximum Level before clipping. Peak metering systems consider the Peak values of both the sides of the waveform (i.e. the positive and negative half cycles) to make sure nothing sneaks past due to a non-symmetrical waveform or a DC offset.</p>
<h4><strong>Average &amp; RMS</strong></h4>
<p>The problem with Peak measurements is that many audio signals (including the sine wave in the illustration) are only at their Peak level for a brief portion of their duration. A Peak measurement provides a good indication of the highest amplitude the signal goes to, which is useful for preventing distortion due to clipping, but it doesn’t tell us much else about the signal – for example, how loud it will be compared to other signals with the same Peak value, which we will call its <em>relative perceived loudness</em>. For values that allow us to compare the relative perceived loudness of different signals, <em>Average</em> and <em>RMS</em> measurements are more useful than Peak measurements.</p>
<p>The Average value for a sine wave is calculated as follows:</p>
<p>Average = 0.637 x Peak</p>
<p>Average measurements are usually indicated with the suffix ‘AV’, e.g. ‘<sub>AV</sub>’. The sine wave in the illustration has a Peak amplitude of 1V, therefore its Average amplitude is:</p>
<p>0.637 x 1 = 0.637V<sub>AV</sub></p>
<p>RMS is an acronym for ‘Root Mean Square’, which describes the mathematical process of determining its value. Electrical engineers used to refer to it as the ‘heating value’, which hints at its origins. The RMS value for a sine wave is calculated as follows:</p>
<p>RMS = 0.7071 x Peak</p>
<p>RMS measurements are usually indicated with the suffix ‘RMS’, e.g. ‘<sub>RMS</sub>’. The sine wave in the illustration has a Peak amplitude of 1V, therefore its RMS amplitude is:</p>
<p>0.7071 x Peak = 0.7071V<sub>RMS</sub></p>
<p>Measurements given in dBu, as shown earlier in this installment, are based on RMS values where 0dBu = 0.775V<sub>RMS</sub>. A value of -20dBu means the signal is 20dB lower than 0dBu, which means it is 20dB lower than 0.775V<sub>RMS</sub>, which is 0.0775V<sub>RMS</sub>. As a quick dB hack, it’s worth knowing that 20dB represents a factor of 10, so -20dB means ÷10, and +20dB means x10. Hence, -20dBu is 1/10th of 0dBu which is 1/10th of 0.775V<sub>RMS</sub>.</p>
<p>Note that the formulas for Average and RMS given above only apply to sine waves. The formulas for calculating the Average and RMS values of other waveforms increases in complexity with the waveform’s complexity.</p>
<p>For audio applications the Average and RMS values both provide a better indication of a signal’s relative perceived loudness. However, neither is as good as the <em>LUFS metering system</em> when it comes to comparing and matching the relative perceived loudness of different signals. You’ve probably heard a lot about LUFS (Loudness Units Full Scale) in reference to mastering mixes for uploading to streaming services. Perceived loudness is usually a mastering topic, so what does it have to do with choosing microphones and setting gain? Keep on reading…</p>

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			<h4><strong>MICS, GAIN &amp; LOUDNESS?</strong></h4>
<p>All digital audio devices have Peak metering to help us prevent signal levels from exceeding the Maximum Level (0dBFS) and distorting. Some DAWs also offer RMS and/or Average metering that is typically superimposed over the Peak level, and there are plug-ins and apps that offer many different metering options.</p>
<p>We cannot use Peak levels to compare the perceived loudness of different audio signals because the human ear/brain system does not pay much attention to short-term peaks like those found in a percussive sound – instead, it judges a sound’s loudness using a complex averaging system that requires considerable signal processing capabilities to emulate.</p>

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			<p>The illustration above shows the waveform of a vocal track (blue), with the waveform of a series of kick drum hits (red) superimposed over it. Both tracks have been adjusted to reach the same Peak value, but they don’t have the same perceived loudness. The vocal track is considerably louder than the kick drum track because much of the kick drum’s energy exists as a short-term peak or ‘transient’ that doesn’t have much impact on the perception of loudness, and the rest of its energy is in the low frequency spectrum where human hearing is less sensitive than it is to frequencies in the vocal range.</p>
<p>In the illustration below, the level of the vocal track has been reduced so it has the same perceived loudness as the kick drum track. The kick’s Peak level is considerably higher than the vocal’s Peak level, and yet its perceived loudness is the same.</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1683165433488"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-8014" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-8014 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >Perceived loudness is usually a mastering topic, so what does it have to do with choosing microphones and setting gain?</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-5394" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-5394 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div data-vc-full-width="true" data-vc-full-width-init="false" class="vc_row wpb_row vc_row-fluid vc_custom_1595296124081 vc_row-has-fill"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner vc_custom_1595990674300"><div class="wpb_wrapper"><div id="bsa-block-970--450" class="bsaProContainerNew bsaProContainer-86 bsa-block-970--450 bsa-pro-col-1" style="display: block !important"><div class="bsaProItems bsaGridNoGutter " style="background-color:"><div class="bsaProItem bsaReset" data-animation="fadeIn" style=""><div class="bsaProItemInner" style="background-color:"><div class="bsaProItemInner__thumb"><div class="bsaProAnimateThumb" style="display: block;margin: auto;"><a class="bsaProItem__url" href="https://www.audiotechnology.com/advertise?sid=86&bsa_pro_id=810&bsa_pro_url=1" target="_blank"><div class="bsaProItemInner__img" style="background-image: url(&#39;https://www.audiotechnology.com/wp-content/uploads/bsa-pro-upload/1686093264-AVE Corp_Brands_DA-min.gif&#39;)"></div></a></div></div></div></div></div></div><script>
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			<h4><strong>Crest Factor</strong></h4>
<p>In audio terms, a signal’s <em>Crest Factor</em> describes the difference between a signal’s Peak level and its Average level, and is usually given in decibels. Percussive sounds (such as the kick drum in the examples above) have a high Peak level but a low Average level, giving them a high Crest Factor but low perceived loudness. In comparison, non-percussive sounds (such as the vocal in the examples above), have a much lower Crest Factor which, in turn, allows a higher Average level and therefore a higher perceived loudness</p>
<p>A signal with a high Crest Factor will need more <em>Headroom</em> (see below) than a signal with the same Average level but a lower Crest Factor.</p>
<p>When mastering audio to conform to the limited dynamic range requirements of streaming services, one of the goals is to reduce the signal’s Crest Factor so that the Peak level is lower. This allows the Average level to be raised higher – thereby increasing the perceived loudness.</p>
<p>What’s this got to do with choosing microphones and setting gain? Keep on reading…</p>
<h4><strong>VU &amp; LUFS</strong></h4>
<p>The problem of indicating perceived loudness brought us the VU meter (late 1930s) as a way of maintaining consistent loudness in broadcast applications where the program material was regularly switching between different announcers’ voices and different music selections. ‘VU’ stands for <em>Volume Unit</em>, where ‘volume’ refers to perceived loudness rather than cubic space. The VU meter uses relatively slow <em>ballistics</em> (i.e. how fast the needle can move) with attack and release times of around 300ms (0.3s) that ultimately give it an averaging effect. The needle moves too slowly to keep up with the transient peaks of the kick drum shown earlier, conveniently preventing them from causing misleading perceived loudness levels. The basic idea is (or was) that if all signals going to air have approximately the same level on the VU meter then they should have approximately the same perceived loudness, so there should be no sudden surprises when switching between announcers’ voices and/or the music that was popular at the time. The VU meter worked well enough for this application, but its shortcomings became obvious with the introduction of multitrack recording and the associated close-miking of individual musical instruments – particularly when working with percussive/plucked sounds with fast transients and short decays, such as the kick drum shown earlier.</p>
<p>Contemporary digital streaming systems are faced with the same problem as the early analogue broadcasters except they need to switch between many different types of sound sources (narration/dialogue, different genres of music and sounds, movies, etc.) on demand, and, unlike the early broadcasters, there is no engineer monitoring what’s ‘going to air’ in real-time to make adjustments when things get too loud or too soft. This has lead to the refinement of the LUFS metering system, as described in the EBU R128 standard and based on recommendations in ITU BS1770. It’s a far more accurate indicator of perceived loudness than the VU meter; if two signals have the same <em>integrated</em> (i.e. averaged over the duration of the signal) LUFS value they will probably have the same perceived loudness overall. Individual streaming services have settled on specific <em>integrated LUFS</em> levels to keep their playback loudness consistent – which is why you can usually swipe between numerous videos on Youtube or numerous pieces of music on Spotify without experiencing any significant changes in perceived loudness. Integrated LUFS metering can provide very accurate indications of perceived loudness, but what’s that got to do with choosing microphones and setting gain? Keep on reading…</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1683165442174"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-5349" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-5349 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >The problem of indicating perceived loudness brought us the VU meter…</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-7768" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-7768 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4><strong>NOMINAL OPERATING LEVEL</strong></h4>
<p>VU meters are still popular on analogue audio devices, and all analogue audio devices share the limitations of noise and distortion mentioned earlier. Noise is a problem when the signal’s level gets too low, and distortion is a problem when the signal’s level gets too high. Because audio signals can vary greatly between their Peak levels and their perceived levels (whether measured as Average, RMS or LUFS), professional analogue audio equipment follows a concept known as a <em>Nominal Operating Level</em> (NOL) – a recommended signal level that’s high enough to keep the perceived level above the noise but (hopefully) low enough to prevent the Peak level from distorting due to clipping. The NOL is represented as 0dB on a VU meter and is, therefore, referred to as ‘0dBVU’. Signals that are at the NOL are also referred to as ‘Line Level’, as discussed earlier.</p>
<p>In professional analogue audio equipment the NOL of 0dBVU is standardised to a signal level of +4dBu, which is equivalent to a voltage of 1.228V<sub>RMS</sub> when measured using a 1kHz sine wave as the signal. In other words, if a 1kHz sine wave was passed through the equipment and its level was adjusted to read 0dBVU on the VU meter, it will have a voltage of 1.228V<sub>RMS</sub>. This standard allows the numerous items in the analogue recording studio to be calibrated to the same NOL of +4dBu so that 0dBVU out of the mixing console results in 0dBVU into the tape recorders and effects processors, and vice versa. With everything calibrated to the same NOL, all the individual devices in the analogue audio system essentially become one big integrated device. If we get the level right at the preamplifier it should be right throughout the rest of the system – at least until we start pushing faders away from their 0dB (or Unity) positions, applying EQ, using compression, and doing other things that affect a signal’s level.</p>
<p>If we know an analogue audio device’s NOL, along with its Maximum Level (the level where clipping distortion occurs) and its Noise Floor (the level of its noise), we can calculate its specifications for Dynamic Range, S/N Ratio and Headroom, as shown below.</p>

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</div></div></div><div class="wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><section class="vc_cta3-container"><div class="vc_general vc_cta3 vc_cta3-style-flat vc_cta3-shape-round vc_cta3-align-center vc_cta3-color-juicy-pink vc_cta3-icon-size-md vc_cta3-actions-bottom  wpb_animate_when_almost_visible wpb_slideInRight slideInRight vc_custom_1603244259446"><div class="vc_cta3_content-container"><div class="vc_cta3-content"><header class="vc_cta3-content-header"><h2 style="font-family:Playfair Display;font-weight:900;font-style:normal" class="vc_custom_heading" >Got an opinion about this article?</h2></header><p>Head over to the forum we’ve set up just for this series, where Greg Simmons will reply to your musings.</p>
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			<p>We’ve seen how these specifications relate to microphones in earlier installments of this series. Let’s see how they relate to other analogue audio equipment in the signal path, and how they’re specified.</p>
<h4><strong>S/N Ratio</strong></h4>
<p>In earlier installments we saw that the microphone specification for <em>S/N Ratio</em> is defined as the difference between 94dB SPL and the microphone’s Equivalent Noise Level or Self Noise. An SPL of 94dB at the diaphragm was used as a reference point to represent the signal. In professional analogue audio equipment the reference point is the device’s NOL, and the S/N Ratio is defined as the difference between the NOL and the device’s Noise Floor. It’s specified in dB, and a bigger value means a higher S/N Ratio – which means lower noise. As shown in the previous illustration:</p>
<p>S/N Ratio = Nominal Operating Level &#8211; Noise Floor</p>
<h4><strong>Headroom</strong></h4>
<p>The <em>Headroom</em> specification describes the difference between a device’s NOL and its Maximum Level. In other words, how far the signal can go above the NOL before it reaches clipping. As shown in the previous illustration:</p>
<p>Headroom = Maximum Level &#8211; Nominal Operating Level</p>
<p>Most professional analogue audio devices offer at least 20dB of Headroom, and anything less is usually considered insufficient. That’s a useful piece of information we’ll come back to shortly when we look at how digital devices fit into the analogue world of sound itself. For any given NOL, more Headroom is generally considered better than less. The Peak meters seen on digital audio devices are sometimes referred to as ‘Headroom meters’ because they show how much Headroom is left between the signal’s Peak and the device’s Maximum Level.</p>
<p>Headroom is rarely, if ever, quoted for microphones but it can be calculated as the microphone’s Maximum SPL specification minus 94dB SPL. In essence, we can use 94dB SPL as the microphone’s Nominal Operating Level just as we do when calculating the microphone’s S/N Ratio.</p>
<h4><strong>Dynamic Range</strong></h4>
<p>In the previous installment we saw that the microphone’s <em>Dynamic Range</em> specification described the difference between the level of its noise and its Maximum SPL specification (the point where clipping occurs). The same logic applies to the Dynamic Range of professional analogue audio equipment – it’s defined as the difference between the device’s Noise Floor and its Maximum Level. It’s specified in dB, and a bigger value ultimately means the device has a larger or ‘wider’ Dynamic Range; this means it could have a better S/N Ratio, more Headroom, or both. As shown in the previous illustration:</p>
<p>Dynamic Range = Maximum Level &#8211; Noise Floor</p>
<p>And, also as shown in the illustration:</p>
<p>Dynamic Range = Headroom + S/N Ratio</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1683165450709"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-4179" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-4179 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >In professional analogue audio equipment the NOL of 0dBVU is standardised to a signal level of +4dBu…</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-4024" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-4024 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4><strong>ALIGNMENT LEVEL</strong></h4>
<p>Things are different in the digital world. The digital system’s inherent noise is so low compared to an analogue system’s noise (especially when using analogue tape recorders) that the need for a NOL is not immediately obvious. The main requirement is to ensure the signal’s Peak level doesn’t exceed the digital system’s Maximum Level, which is represented as 0dBFS on the digital system’s metering. The ‘FS’ in ‘dBFS’ stands for ‘Full Scale’, where 0dBFS represent the Maximum Level (or clipping level) and exceeding it results in distortion. With the exception of 0dBFS, all other dBFS levels are given in negative numbers and represent how far the signal’s Peak level is below the Maximum Level; for example, a level of -12dBFS means the signal’s Peak level is 12dB below the level where clipping occurs. It seems simple enough, but there’s more to it than that…</p>
<p>At some point we need to get an analogue signal <em>in</em> to the digital system from our microphones and other analogue sound sources, and at some point we need to get an analogue signal <em>out</em> of the digital system to connect to headphones, monitors or external analogue processors. This means the digital system must ultimately have analogue input and/or output circuits (i.e. analogue-to-digital converters and digital-to-analogue converters), and for the analogue parts of those circuits all of the analogue specifications shown above are still applicable. Furthermore, if our professional digital equipment is going to be integrated with our professional analogue equipment (e.g. using a DAW with an analogue mixing console or processor, or running plug-ins that model/emulate vintage analogue processors), it needs to have a digital equivalent to the professional analogue equipment’s NOL – a reference level that conforms to +4dBu while allowing sufficient headroom for the signal from the analogue devices. This is usually referred to as an <em>Alignment Level</em>, and is the digital system’s equivalent to the analogue system’s NOL.</p>
<p>What’s that got to do with choosing microphones and setting gain? Keep on reading…</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1683165465760"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-9106" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-9106 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >Things are different in the digital world...</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-8702" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-8702 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4><strong>0dBFS ≠ 0dBVU</strong></h4>
<p>Most of the early digital multitrack tape recorders (e.g. Sony 3348, Mitsubishi X850) that were designed for use in analogue multitrack studios had Alignment Levels between -19dBFS and -24dBFS for +4dBu, maintaining the analogue studio’s NOL and allowing them to be installed directly in place of an analogue multitrack recorder. As an added benefit they offered more Headroom than the analogue tape recorders they replaced, which rarely offered more than 12dB above the NOL (0dBVU) before entering <em>tape saturation</em> – the magnetic equivalent to clipping that can be euphonic in small doses.</p>
<p>One interesting problem with the early digital multitrack tape recorders was that, although their inputs and outputs conformed to the analogue studio concept of +4dBu NOL, their metering used the dBFS scale where 0dBFS represents the Maximum Level – which is <em>not</em> the same as the NOL represented by 0dBVU.</p>

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			<p>This caused confusion among experienced sound engineers who had honed their craft in a world where signal levels were supposed to be kept around 0dB on a metering system designed to show a form of relative perceived loudness (the VU meter), and where there had always been Headroom to go above 0dB. How do they transfer their level setting skills to a digital metering system where 0dB is the Maximum Level, rather than the NOL, and cannot be surpassed?</p>
<p>A faithful adherence to the old analogue rule of keeping signal levels as close to 0dB as possible, combined with the new digital rule of not allowing the signal to go above 0dB, highlighted the misunderstandings between 0dBVU and 0dBFS. In many early hybrid studios (analogue consoles with digital multitrack tape recorders) the mixing console’s bus outputs were often pushed 12dB or more above the console’s NOL of 0dBVU to get signal levels as close as possible to 0dBFS on the digital tape recorder’s meters, as engineers did what they believed they were supposed to do by keeping levels close to 0dB. In return, the signals coming back into the console from the digital tape recorder were often 12dB or more above the console’s NOL of 0dBVU, pushing channels and processors to the point that even a small EQ boost could result in clipping, and compressor/limiters were slamming hard even at their highest thresholds. Level chaos reigned – especially when inserting devices between the mixing console and multitrack recorder. Although this problem was quickly resolved in professional analogue studios by in-house technicians who could explain the new digital system’s equivalent to 0dBVU and how to interpret the differences between Peak metering and VU metering, it recurred in the early days of the project studio when recording musicians were connecting digital multitrack recorders such as Alesis’ ADAT (+4dBu = -15dBFS) to analogue consoles such as Mackie’s 8 Bus (+4dBu = 0dB = NOL) and did not have access to studio technicians to advise them on optimum recording levels.</p>
<p>To further add to the confusion, many of the early affordable digital recorders, editors and DAWs were 16-bit systems with low quality converters, fixed-point DSP processing and no dithering – three factors that ultimately gave them poor performance with low signal levels, especially when many channels were being processed and combined together. When used for ‘in the box’ multitrack applications the resulting sound from those early 16-bit systems was often described as ‘gritty’, a word that became perfectly apt when listening to long fade-outs or pieces that contained lots of edits and crossfades happening simultaneously (e.g. a pre-mix edit to remove a verse or chorus across all tracks of a multitrack session file). In multitrack music situations those early 16-bit systems often did deliver a better sounding end result (i.e. less ‘gritty’) when signal levels were kept high, giving credence to the notion that signal levels needed to be kept as close to 0dBFS as possible. Unfortunately, this ‘close as possible to 0dBFS’ practice still lingers despite moving to 24-bit systems with better converters, 64-bit floating point processing and advanced noise-shaped dithering – all of which relegate the grittiness of the early 16-bit systems to a brief moment in audio antiquity.</p>
<h4><strong>Gritty-Sweet 16</strong></h4>
<p>Concerns over 16-bit word sizes and processing was often shrugged off with the belief that there was no point in going beyond 16-bits because that’s the best that CD could offer – a mathematically ill-informed justification that flew in the face of one of the audio world’s longest held truths: that the capture and production equipment should always have better specifications than the release medium because every step in the production process reduces the quality – particularly in terms of noise. In the analogue world, the accumulated noise of the recording, production and mastering processes (room noise, thermal noise, tape hiss, surface noise of lacquer and stamper) didn’t matter <em>as long as</em> it remained sufficiently lower than the noise of the release mediums, i.e. the surface noise of pressed vinyl or the hiss of cassette tape. The same holds true in the digital world except that the noise of digital systems (thermal noise from analogue input and output circuits, quantisation noise from conversion and processing, dither noise added to de-correlate and hide quantisation noise) is many decibels lower to start with so it’s rarely a problem, even after considerable processing.</p>
<p>To put that into context, some of the earliest studios to adopt digital multitrack recorders quickly discovered that the background noise of their recording spaces and the noise from their consoles (which was all previously buried in tape hiss) was now audible in their recordings and could be heard accumulating with every new track. This was an interesting problem – removing the noise of analogue tape revealed what it was hiding.</p>
<p>Similarly, when using the early fully digital multitrack systems that used 16-bit technology, the accumulated quantisation error noise and its associated ‘grittiness’ became apparent in the absence of any analogue noise (e.g. thermal noise from the analogue mixing console) to hide and/or de-correlate it through inadvertent dithering – which explains why the ‘grittiness’ wasn’t a problem in the early hybrid studios that used analogue mixing consoles with 16-bit digital multitrack recorders. [This is also one of the catalysts behind the ‘summing mixer’ phenomenon, but that’s another story…]</p>
<p>What’s all of this got to do with choosing microphones and setting gain? It highlights the history behind some long-held misunderstandings about signal levels in digital audio systems, and getting signal levels right in digital audio systems is important when choosing microphones and setting gain – as we’ll see shortly.</p>

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			<h4><strong>RP-155</strong></h4>
<p>In the early 1990s the Society of Motion Picture and Television Engineers (SMPTE) put forth the RP-155 Standard that recommends an Alignment Level of -20dBFS. According to RP-155, if a 1kHz sine wave with a level of +4dBu enters the digital device’s analogue line input its metering should show -20dBFS, and if that same 1kHz sine wave at -20dBFS leaves the digital device’s analogue line output it should measure +4dBu. RP-155 gives the digital system 20dB of Headroom, which is enough for most music and dialogue applications.</p>
<p>How do the analogue specifications shown earlier fit into a digital metering system that’s aligned to RP-155? We already know the digital system’s Maximum Level (0dBFS) and its Alignment Level (-20dBFS, equivalent to the analogue world’s NOL), which means we can calculate its Headroom (20dB). To calculate a digital system’s S/N Ratio we need to know its Dynamic Range, which we can calculate if we know its word size…</p>
<p>The most common form of digital audio, as used in Compact Disc and wav files, is known as ‘Linear PCM’ (also ‘LPCM’ or simply ‘PCM’). Calculating the Dynamic Range for a Linear PCM system is simple: it is 6.0206dB per bit, although this is commonly shortened to a rule-of-thumb value of 6dB per bit. We’ll use 6dB per bit for the purposes of this exercise. A 24-bit wav file offers a Dynamic Range of 24 x 6 = 144dB, easily exceeding the best that practical analogue circuits can offer. If there is 144dB of Dynamic Range and the maximum level is 0dBFS, the minimum level will be -144dBFS. Allowing a few dB due to quantisation error noise and dither provides a Noise Floor that is still somewhere below -140dBFS.</p>
<p>The illustration below shows how the analogue specifications mentioned earlier fit into a 24-bit digital system and a 16-bit digital system, both aligned to RP-155 so that -20dBFS = +4dBu.</p>

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			<p>Knowing this information allows us to optimise systems that combine analogue and digital equipment. For example, using the RP-155 recommended Alignment Level of -20dBFS for a digital recorder makes sense if the microphone preamplifier driving it also has 20dB of Headroom – both devices have the same Maximum Level, both will go into clipping at the same time and neither is wasting any of its Headroom capability.</p>
<p>If the microphone preamplifier was a costlier device with 24dB of Headroom then it would make sense to set the digital recorder’s Alignment Level to -24dBFS, otherwise we’re wasting the Headroom capabilities of the microphone preamplifier because the digital recorder will go into clipping before the preamplifier.</p>

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			<h4><strong>Safety Margin</strong></h4>
<p>Alternatively, we could use the preamplifier’s additional Headroom to create a ‘safety margin’ in a similar way that analogue tape had lower Headroom than the preamplifier or console driving it, but didn’t instantly go into clipping when driven above its Headroom. Instead, it went into tape saturation which, among other things, provided a mild compression effect that provided some room for error – a safety margin – before the signal became unusable.</p>
<p>Aligning the preamplifier and digital recorder in this example so that +4dBu = -20dBFS means the preamplifier described above has 4dB of additional Headroom above the digital system’s 0dBFS. Inserting a hard-knee compressor between the output of the preamplifier and the input of the digital recorder with a threshold of +20dBu (-4dBFS on the digital system), a ratio of 2:1 and very fast attack and release times means the last 8dB of the preamplifier’s Headroom will be compressed into the last 4dB of the digital system’s Headroom. Setting levels with the goal of preventing peaks from reaching -4dBFS means there’s an 8dB safety margin in the preamplifier that’s been compressed into the last 4dB of the digital system <em>just in case</em> a high peak level sneaks past -4dBFS. In this example the compressor would obviously need the same or greater headroom than the preamplifier, and the goal would be to set the gain to prevent Peak levels from normally reaching -4dBFS so that the safety margin was indeed a ‘safety margin’. This concept can be applied in more subtle ways, as we’ll see shortly…</p>

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			<h4><strong>LEVEL HEADED</strong></h4>
<p>The RP-155 recommendation was made many years ago; the fact that it remains relevant is a reflection of the old-school analogue understanding that there’s much more to an audio signal than just its Peak level.</p>
<p>Around the same time that the RP-155 recommendation was made, the European Broadcasting Union (EBU) recommended an Alignment Level of -18dBFS. It’s 2dB higher than RP-155 and therefore offers 2dB less Headroom, which isn’t much of an issue for broadcasters dealing with spoken voice and mastered music material. It borders on being insufficient for working with close-miked musical instruments, but in practice setting the gain of a close-miked musical signal so that its metered Peak level <em>averages</em> around -18dBFS or -20dBFS over the duration of a performance ultimately delivers a very similar result – especially when working with sound sources that can move closer and further from the mic while being played.</p>
<p>Supplementary work by CBS (Columbia Broadcasting System), the ITU (International Telecommunication Union) and others has suggested guidelines that incorporate valuable features of the long-established analogue metering systems (VU and PPM) into the digital system’s metering. Why? Because there’s much more to an audio signal than just its Peak level – as we’ll see in the next installment…</p>

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</div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid vc_row-o-equal-height vc_row-o-content-middle vc_row-flex"><div class="wpb_column vc_column_container vc_col-sm-3"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_icon_element vc_icon_element-outer vc_custom_1683165495947 wpb_animate_when_almost_visible wpb_slideInLeft slideInLeft vc_icon_element-align-right"><div class="vc_icon_element-inner vc_icon_element-color-custom vc_icon_element-size-lg vc_icon_element-style- vc_icon_element-background-color-grey" ><span class="vc_icon_element-icon far fa-hand-point-right" style="color:#ff4d21 !important"></span></div></div></div></div></div><div class="wpb_column vc_column_container vc_col-sm-9"><div class="vc_column-inner"><div class="wpb_wrapper"><h2 style="color: #44ddd8;text-align: left;font-family:Abril Fatface;font-weight:400;font-style:normal" class="vc_custom_heading wpb_animate_when_almost_visible wpb_bounceInRight bounceInRight" ><a href="https://www.audiotechnology.com/tutorials/microphones-levels-gain" target="_blank" title="Microphones: Levels &amp; Gain">Next instalment: Levels &amp; Gain</a></h2></div></div></div></div></div></div></div><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_empty_space"   style="height: 24px"><span class="vc_empty_space_inner"></span></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div>
</section><p>The post <a rel="nofollow" href="https://www.audiotechnology.com/tutorials/microphones-tutorials/microphones-levels-history">Microphones: Levels &#038; History</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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		<title>Elton v Pnau: Producing Cold Heart</title>
		<link>https://www.audiotechnology.com/features/elton-v-pnau-producing-cold-heart</link>
					<comments>https://www.audiotechnology.com/features/elton-v-pnau-producing-cold-heart#respond</comments>
		
		<dc:creator><![CDATA[Paul Tingen]]></dc:creator>
		<pubDate>Wed, 08 Dec 2021 23:00:46 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Issue 76]]></category>
		<category><![CDATA[avid]]></category>
		<category><![CDATA[cmi]]></category>
		<category><![CDATA[dua lupa]]></category>
		<category><![CDATA[elton john]]></category>
		<category><![CDATA[fabfilter]]></category>
		<category><![CDATA[innovative music]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[josh gudwin]]></category>
		<category><![CDATA[lockdown sessions]]></category>
		<category><![CDATA[nick littlemore]]></category>
		<category><![CDATA[peter mayes]]></category>
		<category><![CDATA[pnau]]></category>
		<category><![CDATA[pro tools]]></category>
		<category><![CDATA[producing cold heart]]></category>
		<category><![CDATA[production tips]]></category>
		<category><![CDATA[spring reverb]]></category>
		<category><![CDATA[t-racks]]></category>
		<guid isPermaLink="false">https://www.audiotechnology.com/?p=62557</guid>

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<p>The post <a rel="nofollow" href="https://www.audiotechnology.com/features/elton-v-pnau-producing-cold-heart">Elton v Pnau: Producing Cold Heart</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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			<p class="p1">The pandemic and the associated lockdowns have been a major challenge to the vast majority of people, but a lucky few have fared exceptionally well, often completely unexpectedly so. Pnau are a case in point. Sometime in March of 2021, each member of the Australian trio was stuck in his respective home and studio, not quite sure what to do with himself and what the future would hold.<span class="Apple-converted-space"> </span></p>
<p class="p1">It was at this point that Peter Mayes, Pnau’s all-round computer and production whizz, received some files from the band’s main singer and songwriter, Nick Littlemore. Mayes remembers, “It was a cut-up he’d made of the chorus vocals of the Elton John song ‘Sacrifice’, and Nick had added a basic beat and some chords. I started to develop that, and before long I got a result that everybody was very excited by. Elton loved it, and arranged for Dua Lipa to add another vocal.”<span class="Apple-converted-space"> </span></p>
<p class="p1">The resulting track was released in August 2021, and as we all know, it became one of the biggest hits of the year and lead single on Elton John’s album ‘<i>The Lockdown Sessions’.<span class="Apple-converted-space"> </span></i></p>
<h4 class="p1"><strong>TOP OF THE WORLD</strong></h4>
<p class="p1">Talking via Zoom from his studio in Los Angeles, Peter Mayes clearly feels on top of the world, with the success of ‘Cold Heart’ catapulting Pnau back into the limelight. He was happy to spill the beans on how exactly ‘Cold Heart’ came into being. It’s a story that’s intimately interwoven with the close ties that Pnau has had with Elton John for many years, and with Mayes’ own musical background.<span class="Apple-converted-space"> </span></p>
<p class="p1">Mayes grew up in the ’80s in Sydney with parents who were “very supportive of music”, he explains. “My older sister and I both received classical piano lessons from an early age, and I started playing the guitar when I was seven. Nick and I became friends at high school, when we were 13, and we really bonded over music. We were into European rave and industrial stuff, and crossover acts like Meat Beat Manifesto and Thomas Techman. It was largely instrumental stuff with lots of layers and textures but not a lot of melody.</p>
<p class="p1">“We bought a Roland SH-101 for A$200 in 1993, and Nick had a garden shed in which we’d sit making weird sounds playing the 101 through a guitar or keyboard amp, and recording ourselves onto a cassette recorder. Next <cite><strong style="background: #fc49a7; color: #000000;">we acquired things like the Roland TR-808 drum machine, the Roland TB-303 Bass Line, and my first serious synth, the Roland JX-3P</strong></cite>. Our school had a studio, so we also got used to working with a Mackie desk and a couple of Tascam DA88 recorders.</p>
<p class="p1">“Nick and I decided to form a band, Pnau, and managed to get a record deal with a small indie label, Peking Duck. After school I went to work in a music story for a couple of years, and Pnau began to happen. Our first album, ‘<i>Sambanova’ </i>was released in 1999, and it was great because we got signed to Warners and did a bunch of shows, and it became a big thing in Australia. It won an Aria Award for Best Dance Release!</p>
<p class="p1">“We did the record on a PC with Cubase VST 3.5, and used tons of samples. <cite><strong style="background: #fc49a7; color: #000000;">The day we won the Aria Award the album was pulled off the shelves, because the label had not cleared the samples.</strong></cite> We had never hidden the fact that we used samples, but the process was new for Australian labels at the time. Major record labels in Australia at that time did not have electronic dance music acts.”</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="1440" height="455" src="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3086-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="IMG_3086-pichi" loading="lazy" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3086-pichi.jpg 1440w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3086-pichi-800x253.jpg 800w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3086-pichi-768x243.jpg 768w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3086-pichi-600x190.jpg 600w" sizes="(max-width: 1440px) 100vw, 1440px" /></div>
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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="1024" height="768" src="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3092-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="IMG_3092-pichi" loading="lazy" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3092-pichi.jpg 1024w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3092-pichi-800x600.jpg 800w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3092-pichi-768x576.jpg 768w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3092-pichi-600x450.jpg 600w" sizes="(max-width: 1024px) 100vw, 1024px" /></div><figcaption class="vc_figure-caption">Peter Mayes’ mix position packs some eclectic outboard, including an Ensoniq DP4+, a couple of Eventide Ultra Harmonizers, a Publison Infernal Machine, (middle) TC M-One XL, Coleman Audio M3PH MkII monitor controller, (right) an Aphex Aural Exciter, a selection of 500 Series processors from the likes of API, Harrison, Buzz Audio and FCS.</figcaption>
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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="1024" height="768" src="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3097-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="IMG_3097-pichi" loading="lazy" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3097-pichi.jpg 1024w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3097-pichi-800x600.jpg 800w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3097-pichi-768x576.jpg 768w, https://www.audiotechnology.com/wp-content/uploads/2021/12/IMG_3097-pichi-600x450.jpg 600w" sizes="(max-width: 1024px) 100vw, 1024px" /></div><figcaption class="vc_figure-caption">A portion of Peter Mayes’ synth collection including a Roland Juno 2, Jupiter 6, Oberheim OB-Xa and a Akai MPC3000</figcaption>
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			<h4 class="p1"><strong>PNAU’S THE TIME</strong></h4>
<p class="p1">Despite the sampling setback, Pnau have since gone on to become “one of Australia’s most loved electronic music acts”. Although Pnau’s second album, <i>Again </i>(2003), didn’t set the world on fire, but their self-titled third album (2007) was a major success. It saw the active involvement of Nick Littlemore’s older brother, Sam, as producer and co-writer. The band’s third album also caught the attention of Elton John, and he became a huge fan.</p>
<p class="p1">“Elton bought a hundred copies of the album, and sent them to friends. We ended up signing with his management company and moving to London. We’re still with his management company. The first thing he did when we met him in London was give us the multitracks of all his albums, saying, ‘do whatever you want with them. Make a record.’</p>
<p class="p1">Pnau, still consisting of only Mayes and Nick Littlemore, duly took Elton up on his word, and released the UK No.1 album ‘<i>Good Morning To The Night’ in </i>2012. Released under the artist name ‘Elton John vs Pnau’ it contained eight tracks, each sampling several Elton John songs, in one case as many as nine, with a total of 40-something sampled Elton John songs.<span class="Apple-converted-space"> </span></p>
<p class="p1">“<cite><strong style="background: #fc49a7; color: #000000;">Elton never told us what to do, and he also did not want to hear things until they were done.</strong></cite> He was like, ‘show me the paintings when they hang on the wall!’ Doing the album took us years, because we were working with songs in tons of different tempos, almost never played to a click. I’m also not a fan of time stretching, so we had to cut everything by hand to make it fit a tempo. For the most part went also for deep cuts, and not the big hits.”</p>
<h4 class="p1"><strong>VINTAGE SOFTWARE</strong></h4>
<p class="p1"><i>‘Good Morning To The Night’ </i>provided the blueprint for ‘Cold Heart’, which also samples multiple Elton John songs, some of them fairly obscure. However, there are a few more historical details to be added to place the story of ‘Cold Heart’ properly in context. After the release of ‘<i>Good Morning To The Night’</i>, Nick Littlemore and Mayes moved to Los Angeles. “LA is a strange place, but it makes sense to be here for the music. People say it’s a pop town, but there are all sorts of things, from pop to underground to, obviously, scoring and film music.”<span class="Apple-converted-space"> </span></p>
<p class="p1">Mayes built his own studio after arriving in LA, while working as a co-writer and co-producer on ‘<i>Ice on the Dune’</i>, the second album of electropop duo Empire of the Sun, of which Nick Littlemore is one half. Exemplifying Mayes’ roots, the studio features a large number of guitars and keyboards, and is hybrid analogue/digital, and features what could be called ‘vintage software’.<span class="Apple-converted-space"> </span></p>
<p class="p1">“In terms of technology, I’m old school. I still work on a Mac Pro from 2010, and I’m on [MacOS] Lion, from 2012. I’m also still on Pro Tools 10, which came out in 2011. We are just very old-fashioned in what way! I have a subscription and own the latest Pro Tools version, but I come from PC, so <cite><strong style="background: #fc49a7; color: #000000;">when you have a computer working, you don’t touch anything, you just keep on working. The last thing you want is to spend a week updating!”</strong></cite></p>

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			<p class="p1">‘stems mix 2 caption’: Peter Mayes supplied his effects separately to give the mix engineer options.</p>
<p class="p1">‘arrange small caption: Some (but not all) of the Cold Heart Pro Tools session.</p>

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</div></div></div></div><div class="aio-icon-header" ><h4 class="aio-icon-title ult-responsive"  data-ultimate-target='#Info-box-wrap-7982 .aio-icon-title'  data-responsive-json-new='{"font-size":"","line-height":""}'  style="">SESSION TOUR</h4></div> <!-- header --><div class="aio-icon-description ult-responsive"  data-ultimate-target='#Info-box-wrap-7982 .aio-icon-description'  data-responsive-json-new='{"font-size":"","line-height":""}'  style=""></p>
<p class="p1">Mayes’ original Pro Tools rough mix session is of considerable size, with, from top to bottom, a master track, 15 drums tracks (including a Drum Master track), a bass track, 22 keyboard, strings and bells tracks, 16 choir tracks, three ad libs tracks, Nick Littlemore’s original ‘Sacrifice’ vocal track plus another six lead vocals from the same session, three Rocket lead vocal tracks and a Bride Vocals track, and six aux effects tracks: GBS (Great British Spring), (EMT) Plate 140, (Eventide) H3000, (Waves) HDelay, (Roland) RE201, and (Ensoniq) DP4. (A further 19 aux tracks are greyed-out and part of an unused template.)<span class="Apple-converted-space"> </span></p>
<p class="p1">Notable is the frequent use of the FabFilter Saturn Saturation and Distortion plugin on many of the drum tracks, the extensive and very similar signal chains on the vocals tracks, and the five plugins on the master track. Mayes elaborates on some of the details…<span class="Apple-converted-space"> </span></p>
<p class="p1">“I’m a big fan of FabFilter plugins, and the Saturn, in particular. I use that as a channel strip. I really like the Dynamics parameter. If you have clap sample with too much room, you can use that Dynamics control to take the room down in a very musical way. The plugin also has a simple four-band tone control, which I use as an EQ. I don’t use it much for saturation, but more like a multiband tone shaper. I often use extreme settings for tone shaping and compression. The plugin is easy and fast to use, and is great on drums and also on bass.”</p>
<p class="p1">“The vocals chains in this session are fairly standard for me. I start with an EQ: the FabFilter Pro-Q3 or the UAD Precision. I love UAD plugins. In the beginning of this century it was a big deal to have an plugin emulations of analogue gear that sounded okay. In the ‘Sacrifice’ chain the UAD Precision EQ is just doing a hi-pass at 30Hz and a 1dB boost at 17kHz.</p>
<p class="p1">“Next is the Antares AutoTune Evo, which is incredibly useful. It doesn’t do much, because Elton’s voice doesn’t need it, but tuning is part of the modern vocal sound, and it actually sounds really good on him. I normally use a very slow speed, but on the ‘Sacrifice’ vocals I actually set it quite fast. It’s set slower on the ‘Rocket Man’ and ‘Bride’ vocals.</p>
<p class="p1">“After AutoTune it’s the Waves RVox. It’s really simple and I like it. I don’t take off more than 6dB. Next is the FabFilter Pro-Q3, doing another hi-pass at 95Hz, to take away any sub before the UAD 1176. The latter is set to a ratio of 8:1. Normally I set it to 20:1, but I think Elton’s vocals had already been treated by an 1176 in the recording, and you don’t want too much of that crunchiness. It really shapes the front end of a vocal. Generally, after the 1176 I have the Waves L2, usually on a very slow release.”</p>
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			<h4 class="p1"><strong>NS10 MONITORING ALL THE WAY</strong></h4>
<p class="p1">Nonetheless, the modern age has not passed Mayes by, as he also works frequently in Ableton Live. “I use that on my MacBook Pro, on which I have Catalina. My laptop is my testing ground for the modern world! I’m still on Ableton 10, and use it to write, because the clip-based window is amazing, and reminds me of the days working with MPCs and Notator. Just the way that you can audition loops in tempo is incredible. But to be honest, I’m planning to go fully modern and update my Mac Pro and go for the latest version of Pro Tools. I’m sick of having to manage resources on an old computer, like turning off the wireless and not having a browser open and all those things.”</p>
<p class="p1">“I’m also old-fashioned with my other gear. My monitors are Yamaha NS10s. In the early 2000s I worked in many different studios recording bands, and they would always have NS10s, and I taught myself how to work with them. I like them because the transients are great, and you can sit really close to them, so if you don’t play them loudly, you can work in any room and the acoustics don’t matter that much. I also have Focal Twin 6s. There are many great monitors today with incredible detail, but there’s something about the NS10’s that makes me work harder. They are not fun to listen to, they are a tool, and I use them with the sub, for the lower two octaves.</p>
<p class="p1">“We generally work in the box, but I have a number of analogue units that give me something unique that I can’t get from plugins. For example, <cite><strong style="background: #fc49a7; color: #000000;">we’re huge fans of spring reverbs. I have the Great British Spring Reverb, which is a drainpipe with a spring in it.</strong></cite> I also have outboard like the Eventide H3000, Publison DHM 89 B2 and Infernal Machine 90, Ensoniq DP4, all on hardware inserts on Pro Tools. I keep using these things because of the sounds they give me.<span class="Apple-converted-space">  </span>It’s nothing to do with the process. You have to repair them, and they can be noisy, and so on. If there were plugins that give me the same sound, I‘d switch to them immediately!”<span class="Apple-converted-space"> </span></p>
<h4 class="p1"><strong>BIG SACRIFICE<span class="Apple-converted-space"> </span></strong></h4>
<p class="p1">It was in his hybrid LA studio, with access to all Elton John’s digitised multitracks, that Mayes found himself in March 2021. On receiving Littlemore’s cut-up of Elton John’s vocals on ‘Sacrifice’, a single from the singer’s 1989 album ‘<i>Sleeping with the Past’, </i>Mayes set to work all by himself…<span class="Apple-converted-space"> </span></p>
<p class="p1">“Normally, Sam will join Nick and I in Los Angeles when we do Pnau projects, and while Nick is the true creative of the group, Sam and I are the guys who will focus more on the production and will sit down for months and agonise over the hi-hats or a certain EQ, or whatever. But because of the pandemic we were all in isolation in our own studios, and I had to fend more for myself. We don’t really do online collaborative stuff, and Sam is on the northern beaches of Sydney, where the internet is pretty crap, which does not make it any easier.</p>
<p class="p1">“On the 2012 album we did with Elton we focused on his ’70s records, which was his golden era, and this time round we felt like, let’s get into the ’80s and ’90s stuff. In the past when we worked with Elton’s material there were multitracks that had not been transferred to digital, and we would do this in studios. But by 2021 we have all his multitracks either as Pro Tools sessions or as folders with sound files.</p>
<p class="p1">“So when I received Nick’s cut-up of the ‘Sacrifice’ chorus vocals, my next step was to add chords, a bass and a beat. I wondered what else we could use from that song, and the verses also sounded great, so I put them in the song as well. I had to change the chords and bass a bit for that. It’s a lot of work, because most sound files are not labelled. I was looking at a file with vocals for ‘Sacrifice’ that simply said ‘Audio 27’. I did not want to it to be just a different version of ‘Sacrifice,’ so I looked around and put the chorus in of ‘Rocket Man’ (1972) to create a big chorus.</p>
<p class="p1">“Next I wanted to expand the chorus, and I found a pre-chorus from the song ‘Kiss The Bride’ from 1983 that fit after the chorus. I wanted more additional elements, and found the choir from a song called ‘Where’s the Shoorah?’ from his 1976 ‘<i>Blue Moves’ </i>album. After that it was a matter of adding bits and pieces to create more excitement and atmosphere. I added more drums, and strings, bells, and a guitar, plus some ad libs from Elton that came also came from the ‘Shoorah’ song. Dua Lipa’s vocals were added after I had finished the track. Elton asked her, and I don’t know who recorded her or where. I never saw the raw recording, but only heard her in the final version, mixed by Josh Gudwin.”<span class="Apple-converted-space"> </span></p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInRight fadeInRight wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588588672"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-open" ></i></div><div class="icon_description" id="Info-list-wrap-1494" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-1494 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div><h2 style="text-align: left;font-family:Playfair Display;font-weight:700;font-style:normal" class="vc_custom_heading" >The first thing [Elton] did when we met him in London was give us the multitracks of all his albums, saying, ‘do whatever you want with them. Make a record.’</h2><div class="smile_icon_list_wrap ult_info_list_container ult-adjust-bottom-margin   vc_custom_1610588603972"><ul class="smile_icon_list left square with_bg"><li class="icon_list_item" style=" font-size:150px;"><div class="icon_list_icon" data-animation="" data-animation-delay="03" style="font-size:50px;border-width:1px;border-style:none;background:rgba(255,255,255,0.01);color:#0c0c0c;border-color:#333333;"><i class="icomoon-serif-quote-close" ></i></div><div class="icon_description" id="Info-list-wrap-3846" style="font-size:50px;"><div class="icon_description_text ult-responsive"  data-ultimate-target='#Info-list-wrap-3846 .icon_description_text'  data-responsive-json-new='{"font-size":"desktop:13px;","line-height":"desktop:18px;"}'  style=""></div></div><div class="icon_list_connector"  style="border-right-width: 1px;border-right-style: dashed;border-color: #333333;"></div></li></ul></div></div></div></div></div><div data-vc-full-width="true" data-vc-full-width-init="false" class="vc_row wpb_row vc_row-fluid wpb_animate_when_almost_visible wpb_fadeInLeft fadeInLeft vc_custom_1638748901088 vc_row-has-fill"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="aio-icon-component    style_1"><div id="Info-box-wrap-4997" class="aio-icon-box default-icon" style=""  ><div class="aio-icon-default"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333;font-size:24px;display:inline-block;">
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</div></div></div></div><div class="aio-icon-header" ><h4 class="aio-icon-title ult-responsive"  data-ultimate-target='#Info-box-wrap-4997 .aio-icon-title'  data-responsive-json-new='{"font-size":"","line-height":""}'  style="">MASTER &amp; COMMANDER</h4></div> <!-- header --><div class="aio-icon-description ult-responsive"  data-ultimate-target='#Info-box-wrap-4997 .aio-icon-description'  data-responsive-json-new='{"font-size":"","line-height":""}'  style=""></p>
<p class="p1">“I have been using the same set of plugins on the Master track for a long time. Many of these plugins are actually really old. It may look a like a lot is going on, but it actually is quite simple. The trick is to have many things doing very little. This comes from years of trying to make plugins do the things I used to do in the analogue world.</p>
<p class="p1">“The first plugin is the Waves SSL Compressor, which is hitting 8dB on every kick and snare, with a ratio of 4:1, longest attack, shortest release. Unusually for me it’s set to 2:1 here. It really helps with the groove. With a medium tempo, anything between 100-130bpm, it really works to shape the transient of the time and make it fit with the groove. <cite><strong style="background: #fc49a7; color: #000000;">If the length of<span class="Apple-converted-space">  </span>your kick is just right, the shortest release always gets me the right groove.</strong></cite> In this track the SSL Compressor is actually working quite hard.”<span class="Apple-converted-space"> </span></p>
<p class="p1">“Next is the T-Racks Soft Clipper, doing just 1.5dB of clipping, with a gentle slope. Nothing really crunchy, just to round things off a bit. I do this only on the drums. If it also hits any other instruments, it’s not set correctly. This again is all about making everything groove together. Next is the T-Racks Compressor, which I mainly use for stereo width enhancement. Often these width plugins are a bit phasey or they take out bass, but the T-Racks seems to only turn up the sides. With the compressor part, I again go for fastest attack, slowest release, and it has the lowest ratio.</p>
<p class="p1">“Next is the T-Racks Multiband Limiter doing just 1dB. I also shape the tone a little with its three-band EQ, to bring up mids and highs and add a little bit more excitement. Finally there’s the Sonnox Oxford Limiter. I really like that because it lets through enough of the attack to keep the drums intact. It keeps the front end of the drums and I try to make it work so it complements the other compressors and everything is grooving together, which is my ultimate aim.</p>
<p class="p1">“Dua Lipa’s vocals have a nice modern sound to them, and work well with Elton’s vocals. I did not know Dua Lipa would be on this track until I had finished my mix, and was preparing the stems for Josh. I cleaned up and printed everything and sent him a new session. I kept my effects separate, so he could choose to use them, or not. We often use big-name mixers like Manny [Marroquin] and Serban [Ghenea] so I want to give the mixer the best options possible. But it sounds like Josh used most of my effects. The final result is certainly grooving as I intended!”<span class="Apple-converted-space"> </span></p>
<p></div> <!-- description --></div> <!-- aio-icon-box --></div> <!-- aio-icon-component --></div></div></div><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div><div class="vc_row-full-width vc_clearfix"></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4 class="p1"><strong>STAYING COOL<span class="Apple-converted-space"> </span></strong></h4>
<p class="p1">According to Mayes, one of the big challenges he faced when putting ‘Cold Heart’ together was to make everything fit into the 116 bpm tempo. “As I said earlier, I don’t like time-stretching. I will bring in loops and cut them up, and make the pieces fit in the timeline. This is easy to do with drums, but even with vocals I’ll cut up the syllables. Time stretching is a last resort for me, though with Elton I sometimes had to do it, because there are so many tempos. Throughout his careers his BPMs have gone from 50 to 180, plus the tempos often shift inside a song. ‘Rocket Man’ was actually a lot faster, and I had to slow it down a lot.”<span class="Apple-converted-space"> </span></p>
<p class="p1">Mayes mentioned Josh Gudwin, who laid the last hand on the session before its release on August 13<span class="s1"><sup>th</sup></span>. However, Mayes stressed that he spent considerable time on the rough mix that he sent to Gudwin, taking particular care to make Elton John’s vocals sound 21<span class="s1"><sup>st</sup></span> century, and to make them fit with the electronic disco, dance-pop style of the arrangement, which has echoes of the European synth pop and rave that inspired the band in its early days.<span class="Apple-converted-space"> </span></p>
<p class="p1">“I’d like to think that my demo mixes are reasonably evolved. For me it’s all part of that original time when it’s all instinct. You’re pushing things that may be wrong technically, but you are just feeling things, and going for a great vibe. I sent my first demo mix to Elton and he loved it, so after that I took care not to change it too much after he had heard it. I was just gently massaging things, using my outboard, like the Great British Spring, and Eventide H4500 and the Ensoniq DP4.”<span class="Apple-converted-space"> </span></p>

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</section><p>The post <a rel="nofollow" href="https://www.audiotechnology.com/features/elton-v-pnau-producing-cold-heart">Elton v Pnau: Producing Cold Heart</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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		<title>Review: Tascam Mixcast 4</title>
		<link>https://www.audiotechnology.com/reviews/tascam-mixcast-4</link>
					<comments>https://www.audiotechnology.com/reviews/tascam-mixcast-4#respond</comments>
		
		<dc:creator><![CDATA[Rob Holder]]></dc:creator>
		<pubDate>Fri, 03 Dec 2021 05:30:54 +0000</pubDate>
				<category><![CDATA[Issue 76]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Tascam]]></category>
		<category><![CDATA[compressor]]></category>
		<category><![CDATA[de-esser]]></category>
		<category><![CDATA[eq]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[live production]]></category>
		<category><![CDATA[livestream]]></category>
		<category><![CDATA[mix-minus]]></category>
		<category><![CDATA[Mixcast]]></category>
		<category><![CDATA[multi-track]]></category>
		<category><![CDATA[multiple headphone outs]]></category>
		<category><![CDATA[phone calls]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[podcasting]]></category>
		<category><![CDATA[preamps]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[sound effect pads]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[twitch]]></category>
		<category><![CDATA[video calls]]></category>
		<guid isPermaLink="false">https://www.audiotechnology.com/?p=62510</guid>

					<description><![CDATA[<p> [...]</p>
<p><a class="btn btn-secondary understrap-read-more-link" href="https://www.audiotechnology.com/reviews/tascam-mixcast-4">Read More...</a></p>
<p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/tascam-mixcast-4">Review: Tascam Mixcast 4</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<section class="wpb-content-wrapper"><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p class="p1">Pandemic podcasting: social, and now mainstream, media have been buzzing with podcast talk over the last two years. True crime, lifestyle, specialty, AT Iso Booth — you name it, there’s a podcast for it. There are now vast networks pumping out the biggest podcasts, with Spotify’s coffers behind Gimlet and decades of radio behind NPR.<span class="Apple-converted-space"> </span></p>
<p class="p1">Despite this, every man and (sometimes literally) his dog seems to have a podcast, and furthermore, anyone thinks they could start one. The monologuing of two mates is often met with a sarcastic “Oi, you two should start a podcast.” And alas, often they do. Somehow, audio is dismissed as something anyone can do. People wouldn’t dare shoot a proper video without gear. But making a &#8216;proper&#8217; podcast? Easy. Wrong.</p>
<p class="p1">It is not that easy. Podcasts have to be easy on the ear to maintain people’s attention. A layman is less likely to say “Gosh, the noise floor on the guest mic is 2dB too high for me!” and more “Yeh nah, probably won’t listen to that again,” at least in part because the sonics were intrusive on their listening experience. Like an effective FOH engineer, the audio is doing its job if people don’t notice it’s there.</p>
<p class="p1">The Tascam Mixcast 4 sets out to fill this brief. Joining a wide range of specialty podcasting products on the audio market, the Mixcast is laser-focussed on delivering crisp dialogue and effective live production of podcasts and livestreams.</p>
<h4 class="p1"><strong>CAST THE FIRST STONE</strong></h4>
<p class="p1">The Mixcast 4 instantly feels &#8216;pro&#8217; straight out of the box. Its all-steel construction has a reassuring weight to it. All the buttons take some effort to press, so you won’t hit the fart sound effect by accident. (Was that you, Bryan?) Faders have little play, and provide a pleasing level of resistance. The corresponding mic inputs and headphone outputs are labelled with matching LEDs, while the touchscreen is bright, punchy and responsive. Every function is clear at a glance. Touches such as a threaded power connector, covered SD card slot and combo jacks for mics and line sources, show that considerable thought has gone into making this product dependable, tough and versatile.</p>
<p class="p1">My initial reaction when delving into functions on the Mixcast 4 was “It just works!”. I thought I was clever testing it with a handheld Shure PG58, but the box didn’t bat an eye. I was asked if I needed phantom power upon connection, and the mic instantly sounded great. When setting up microphone channels, there were a selection of preset and custom options for voice. The Tone (EQ) settings consist of Deep, Mid and Bright, which, upon my listening, will compensate for the quirks of most microphones. &#8216;Deep&#8217; was a bit much for me, and &#8216;Mid&#8217; offered the clarity I was looking for. The lack of corresponding graphics left me a bit confused in the manual EQ, but suffice to say, a high and low shelf is probably enough for most applications, with 12dB of boost and cut. In comparison, the manual compression controls are more comprehensive. Those less adventurous will stick to the ‘Soft’ and ‘Hard’ compression presets, the former being subtle and dealing mostly with peaks.</p>
<p class="p1">The De-esser and Noise Suppressor are on by default, and do a solid job of cutting sibilance, sub-bass knocks of handling noise and background noise. One channel can also be chosen to have effects applied, either reverb or a voice changer, good for comedy or more serious occasions like true crime. These are also accessible upon pressing a designated pad.</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInUp fadeInUp wpb_column vc_column_container vc_col-sm-4 vc_col-has-fill"><div class="vc_column-inner vc_custom_1638759587929"><div class="wpb_wrapper">
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			<h4 style="text-align: center;"><strong>NEED TO KNOW</strong></h4>
<h5 class="p1" style="text-align: center;"><strong>Tascam Mixcast </strong>4<br />
Podcast Station</h5>

		</div>
	</div>
<div class="uavc-list-icon uavc-list-icon-wrapper ult-adjust-bottom-margin   "><ul class="uavc-list"><li><div class="uavc-list-content" id="list-icon-wrap-6537">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-dollar usd"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-6537 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PRICE</b></p>
<p class="p1">$799</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-5342">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-phone"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-5342 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>CONTACT</b></p>
<p>cmi.com.au<br />
[phone number]</span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-7060">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-check"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-7060 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PROS</b></p>
<p>Instant Broadcast Sound<br />
Wealth of I/O Options<br />
Buttons for Important Functions<br />
Editor Included</span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-6088">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-close remove times"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-6088 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>CONS</b></p>
<p>‘Bleep’ pad very loud</span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-1270">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-stack-exchange"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-1270 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>SUMMARY</b></p>
<p>Tascam isn’t playing describing this as a ‘one-stop workstation’. The front panel is intuitive, and the audio is crisp and clear. Newbies can edit and release podcasts entirely with included software, while seasoned geeks won’t be embarrassed to edit elsewhere with the on-board effects baked in. Mixcast 4 is a reliable solution for voice-based storytelling, especially in podcast format.</span></div></li></ul></div></div></div></div></div><div data-vc-full-width="true" data-vc-full-width-init="false" class="vc_row wpb_row vc_row-fluid vc_custom_1595296124081 vc_row-has-fill"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner vc_custom_1595990674300"><div class="wpb_wrapper"><div id="bsa-block-970--450" class="bsaProContainerNew bsaProContainer-86 bsa-block-970--450 bsa-pro-col-1" style="display: block !important"><div class="bsaProItems bsaGridNoGutter " style="background-color:"><div class="bsaProItem bsaReset" data-animation="fadeIn" style=""><div class="bsaProItemInner" style="background-color:"><div class="bsaProItemInner__thumb"><div class="bsaProAnimateThumb" style="display: block;margin: auto;"><a class="bsaProItem__url" href="https://www.audiotechnology.com/advertise?sid=86&bsa_pro_id=750&bsa_pro_url=1" target="_blank"><div class="bsaProItemInner__img" style="background-image: url(&#39;https://www.audiotechnology.com/wp-content/uploads/bsa-pro-upload/1689044008-bose_l1pro_pa-pichi.jpg&#39;)"></div></a></div></div></div></div></div></div><script>
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						</div></div></div><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div><div class="vc_row-full-width vc_clearfix"></div><div class="vc_row wpb_row vc_row-fluid wpb_animate_when_almost_visible wpb_fadeInLeft fadeInLeft"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-10"><div class="vc_column-inner"><div class="wpb_wrapper"><div class='ult_hotspot_container ult-adjust-bottom-margin ult-hotspot-tooltip-wrapper ' style=>  <img class='ult_hotspot_image' src=https://www.audiotechnology.com/wp-content/uploads/2021/12/mixcast_4_p_top-pichi.jpg alt='null'/>     <div class='utl-hotspot-items ult-hotspot-item'><div class='ult-hotspot-item  ' style='top:-webkit-calc(21.36707988980716% - 12px);top:-moz-calc(21.36707988980716% - 12px);top:calc(21.36707988980716% - 12px);left: -webkit-calc(59.9609375% - 12px);left: -moz-calc(59.9609375% - 12px);left: calc(59.9609375% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-2852"  data-ultimate-target='#hotspot-tooltip-2852 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>
&lt;p class=&#039;p1&#039;&gt;Place markers throughout recording&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(10.6232782369146% - 12px);top:-moz-calc(10.6232782369146% - 12px);top:calc(10.6232782369146% - 12px);left: -webkit-calc(5.76171875% - 12px);left: -moz-calc(5.76171875% - 12px);left: calc(5.76171875% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-4826"  data-ultimate-target='#hotspot-tooltip-4826 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;Send channel 1 to headphones mixes only&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(82.38636363636364% - 12px);top:-moz-calc(82.38636363636364% - 12px);top:calc(82.38636363636364% - 12px);left: -webkit-calc(32.2265625% - 12px);left: -moz-calc(32.2265625% - 12px);left: calc(32.2265625% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-4104"  data-ultimate-target='#hotspot-tooltip-4104 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;USB, minijack and Bluetooth channels with mix-minus for echoless calls&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(8.143939393939394% - 12px);top:-moz-calc(8.143939393939394% - 12px);top:calc(8.143939393939394% - 12px);left: -webkit-calc(75% - 12px);left: -moz-calc(75% - 12px);left: calc(75% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-7489"  data-ultimate-target='#hotspot-tooltip-7489 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;4 headphone outs; seperate volume, same mix&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(42.028236914600555% - 12px);top:-moz-calc(42.028236914600555% - 12px);top:calc(42.028236914600555% - 12px);left: -webkit-calc(87.40234375% - 12px);left: -moz-calc(87.40234375% - 12px);left: calc(87.40234375% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-4517"  data-ultimate-target='#hotspot-tooltip-4517 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;Touchscreen with punchy colours, great viewing angles&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(72.46900826446281% - 12px);top:-moz-calc(72.46900826446281% - 12px);top:calc(72.46900826446281% - 12px);left: -webkit-calc(89.0625% - 12px);left: -moz-calc(89.0625% - 12px);left: calc(89.0625% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-1110"  data-ultimate-target='#hotspot-tooltip-1110 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#3f3f3f;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;8 sound effect pads with ‘bleep’ and effect options; 8 banks accessible&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div>
</div>     <div style='color:#000;' data-image='    '></div></div><div class='ult_hotspot_container ult-adjust-bottom-margin ult-hotspot-tooltip-wrapper ' style=>  <img class='ult_hotspot_image' src=https://www.audiotechnology.com/wp-content/uploads/2021/12/mixcast_4_p_rear-pichi.jpg alt='null'/>     <div class='utl-hotspot-items ult-hotspot-item'><div class='ult-hotspot-item  ' style='top:-webkit-calc(48.095238095238095% - 12px);top:-moz-calc(48.095238095238095% - 12px);top:calc(48.095238095238095% - 12px);left: -webkit-calc(42.3828125% - 12px);left: -moz-calc(42.3828125% - 12px);left: calc(42.3828125% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-6195"  data-ultimate-target='#hotspot-tooltip-6195 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#4c4c4c;" data-bubble-arrow="true" data-tooltip-offsety="12" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>
&lt;p class=&#039;p1&#039;&gt;USB-C for Mac/PC call recording and audio interface&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(78.53422619047619% - 12px);top:-moz-calc(78.53422619047619% - 12px);top:calc(78.53422619047619% - 12px);left: -webkit-calc(56.93359375% - 12px);left: -moz-calc(56.93359375% - 12px);left: calc(56.93359375% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-2266"  data-ultimate-target='#hotspot-tooltip-2266 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#4c4c4c;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;Choice of Line In source or phone call recording&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div><div class='ult-hotspot-item  ' style='top:-webkit-calc(87.58184523809524% - 12px);top:-moz-calc(87.58184523809524% - 12px);top:calc(87.58184523809524% - 12px);left: -webkit-calc(77.83203125% - 12px);left: -moz-calc(77.83203125% - 12px);left: calc(77.83203125% - 12px);' >  <div style='z-index: 39;position: relative;'>   <a data-link_style='tootip' data-mycust-id="hotspot-tooltip-2531"  data-ultimate-target='#hotspot-tooltip-2531 .ult-tooltipster-content'  data-responsive-json-new='{"font-size":"","line-height":""}' data-tooltip-content-style="width:400px;"data-tooltip-base-style="background-color:#68c0d6;color:#4c4c4c;" data-bubble-arrow="true" data-tooltip-offsety="12"data-arrowposition="bottom" class='ult-tooltipstered ult-hotspot-tooltip' href='#' data-status='show'><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon  "  style="color:#68c0d6;font-size:24px;display:inline-block;">
	<i class="Defaults-map-marker"></i>
</div></div></div><span class='hotspot-tooltip-content'>&lt;/p&gt;
&lt;p class=&#039;p1&#039;&gt;Combo jacks with HDDA preamps, phantom power detection&lt;/p&gt;
&lt;p&gt;</span>  </a> </div><!-- ICON WRAP --></div>
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			<h4 class="p1"><strong>HOST WITH THE MOST</strong></h4>
<p class="p1">Being the podcast host on Channel 1 comes with privileges. One interesting feature is Ducking, allowing the host on Channel 1 to attenuate all other channels when speaking. There is also a Talkback function, for speaking into headphone outs only and not the recording, and also a headset TRRS input on the front panel.</p>
<p class="p1">The host is met with a pleasant user experience. The touchscreen feels super snappy, with no lag in the UI, and all text and meters are clear and legible. Configuring the pads is intuitive, making it easy to record and trigger custom or library sounds. The default sounds are usable, and all pack a punch, especially the airhorn. You&#8217;ll want to pull the Pads fader way down as they&#8217;ll perforate ear drums compared to your live mics.</p>

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<div class="aio-icon none "  style="color:#333;font-size:24px;display:inline-block;">
	<i class="icomoon-arrow-right-fill"></i>
</div></div></div></div><div class="aio-icon-header" ><h4 class="aio-icon-title ult-responsive"  data-ultimate-target='#Info-box-wrap-8245 .aio-icon-title'  data-responsive-json-new='{"font-size":"","line-height":""}'  style="">“WAIT. ISN’T THAT A RØDECASTER?”</h4></div> <!-- header --><div class="aio-icon-description ult-responsive"  data-ultimate-target='#Info-box-wrap-8245 .aio-icon-description'  data-responsive-json-new='{"font-size":"","line-height":""}'  style=""></p>
<p class="p1">Tascam Mixcast 4 goes up against Røde&#8217;s Rødecaster Pro. They appear similar at first glance — same channel count, along with the complement of pots and pads. The difference is in the detail.</p>
<p class="p1">Mixcast 4 offers features especially useful for those producing podcasts <i>specifically, </i>rather than livestreaming. Firstly, complete editing software is included for post production, something Røde doesn&#8217;t offer. The physical Mark and Stop buttons offer peace of mind a touchscreen can’t provide. Stop is even hemmed in by little rubber barriers to protect against accidental activation. Podcast hosts also benefit from hardware Talkback, rather than touchscreen-controls, and the option to use a headset microphone plugged into the front. This allows the host to go hands-free at all times, rather than worrying about mic position. The reverb or a voice changer feature via a pad or permanently per channel is a Mixcast 4-only feature.</p>
<p class="p1">Mixcast 4&#8217;s offer of TRS combo jacks over the XLR only is useful — plug more than a microphone into the system, such as DJ decks or instruments.</p>
<p class="p1">Naturally, Røde has some goodies that make it the market leader at this time. The Aphex-branded DSP, Røde&#8217;s mic-specific presets and Master Compressor are all strong features. The Rødecaster also supports MIDI control, meaning OBS streamers can manipulate and trigger the hardware from software. Røde has the advantage of being first to market with a bunch of big firmware upgrades as well. Doubtlessly, Tascam will continue to work on the Mixcast 4 software as well.</p>
<p></div> <!-- description --></div> <!-- aio-icon-box --></div> <!-- aio-icon-component --></div></div></div><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div><div class="vc_row-full-width vc_clearfix"></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<h4 class="p1"><b>CHOP ’N CHANGE</b></h4>
<p class="p1">Tascam completes the package by including a podcast editor, meaning first time recordists truly can make a professional sounding product with the tools included. Though it is possible to use the software as a multitrack recorder, transferring SD recordings over USB is the easiest way to edit. Once the post-fader tracks are up in front of you, podcast-focussed controls take care of the edit. Audio can be &#8216;Removed&#8217; as well as deleted; snapping selected tracks together instead of leaving a gap. It&#8217;s easy to insert copied audio at the playhead, another handy feature for dealing with dialogue. If you&#8217;re a seasoned DAW user, you may find the feature set a little limited — you can&#8217;t drag-select tracks and regions in one action or Select All with a keyboard shortcut, for example — but, if it’s you’re first time using audio editing software, you’ll easily pick up the workflow.</p>
<p class="p1">The Tascam Mixcast 4 will attract those seeking to level-up their podcast productions, promising great sonic quality, and flexibility to record a variety of calls and audio sources — it&#8217;s a dependable and approachable solution. The fact a capable editor for cutting and rearranging stories is bundled in, is another huge advantage to newcomers.</p>
<p class="p1">Mixcast 4 also offers a compelling solution for more seasoned audio people with studio gear. It represents a specialised recording solution will make your life a lot easier if you’re podcasting, rather than rolling your own setup. For example, mix-minus call channels would be a routing conundrum in Ableton, but come preset in Mixcast. Everything is fit for purpose, and does not compromise on quality. There&#8217;s no doubt, Mixcast 4 is a formidable entrant to the podcasting hardware market.</p>

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</section><p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/tascam-mixcast-4">Review: Tascam Mixcast 4</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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		<title>Review: Sennheiser MKE 400</title>
		<link>https://www.audiotechnology.com/reviews/sennheiser-mke-400</link>
					<comments>https://www.audiotechnology.com/reviews/sennheiser-mke-400#respond</comments>
		
		<dc:creator><![CDATA[Rob Holder]]></dc:creator>
		<pubDate>Sun, 28 Nov 2021 22:00:13 +0000</pubDate>
				<category><![CDATA[Issue 76]]></category>
		<category><![CDATA[Mobile Microphone]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sennheiser]]></category>
		<category><![CDATA[3.5mm]]></category>
		<category><![CDATA[audio for video]]></category>
		<category><![CDATA[cameratop]]></category>
		<category><![CDATA[cold shoe]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[mic]]></category>
		<category><![CDATA[mke 400 mobile kit]]></category>
		<category><![CDATA[MOBILE]]></category>
		<category><![CDATA[phone mount]]></category>
		<category><![CDATA[shotgun microphone]]></category>
		<category><![CDATA[SMARTPHONE]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[tripod]]></category>
		<category><![CDATA[vlogging]]></category>
		<guid isPermaLink="false">https://www.audiotechnology.com/?p=62296</guid>

					<description><![CDATA[<p> [...]</p>
<p><a class="btn btn-secondary understrap-read-more-link" href="https://www.audiotechnology.com/reviews/sennheiser-mke-400">Read More...</a></p>
<p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/sennheiser-mke-400">Review: Sennheiser MKE 400</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<section class="wpb-content-wrapper"><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p class="p1">The term ‘content creator’ is thrown around a lot these days; always on the tip of the zeitgeist’s tongue. Video content is everywhere, and is an indisputably effective way of engaging fans if you’re promoting, for example, a music release. So whip out your phone on selfie mode and get recording, right? Not so fast.</p>
<p class="p1">For all the vast improvement we’ve seen in smartphone optics, the little omni mics accompanying them haven’t enjoyed the same attention. Though clear, they lack the adjustability and acoustic advantage of a dedicated microphone. Enter the Sennheiser MKE 400 Mobile Kit, offering not only the technology, but also the accessories, to shoot mobile video with great audio.</p>
<p class="p1">The mic’s plastic construction keeps weight down when mounted to your camera. It&#8217;s not reassuringly solid like the big-brother MKE 600 but it’s handsome, functional, and short enough to stay out of the way of lenses. It’s cold shoe and tripod-screw mountable and is powered by two well-secured AAA batteries for up to a quoted 100 hours. The active circuitry allows direct monitoring via a 3.5mm jack, with digitally-controlled volume, and a range of gain adjustment: -20dB, 0dB and +20dB. The high-pass switch introduces a roll off at around 200Hz, handy for cutting rumble in most voice-focussed situations.</p>
<p class="p1">Included in the Mobile Kit is a Manfrotto Pixi Mini tripod, a solid unit with a fiddly-to-level ball head, and a sturdy Sennheiser smartphone clamp. These two, combined with the mic, cables and furry windshield, set any smartphone-toting would-be vlogger up for stardom.</p>
<h4 class="p1"><strong>GENUINE SHOTTIE</strong></h4>
<p class="p1">Housed within the mesh cylinder is a Sennheiser shotgun microphone, offering the sort of off-axis rejection a smartphone could only dream of. The unit in the MKE 400 is also shockmounted, and rejects handling noise quite well.</p>
<p class="p1">In an outdoor vlogging scenario, the microphone performed admirably: set up, plug in and get vlog-ready in moments. The microphone turns on automatically upon connection — useful for not running your battery down unintentionally. In combination with the high-pass filter and directionality, clarity of speech is impressive, especially in the high-mids and consonant range. Off-axis passing cars are attenuated well, even semi-trailer noise don&#8217;t spoil the show. In comparison, my mid-priced lavalier microphone lacked some of the sparkle (and off-axis rejection) of the Sennheiser.</p>
<p class="p1">For those looking at the rest of the MKE line, the sound of the 400 is a step up from the budget-friendly 200. My comparison suggested the 200 sounds comparatively ‘gained-up’ with less headroom. No doubt, the 200 stands as a good upgrade to onboard smartphone audio, while the 400 is a true sonic contender amongst the VideoMics and other small, camera-top shotguns from Shure, Audio-Technica and others.</p>

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			<h4 style="text-align: center;"><strong>NEED TO KNOW</strong></h4>

		</div>
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	<div class="wpb_text_column wpb_content_element " >
		<div class="wpb_wrapper">
			<h5 style="text-align: center;"><strong>Sennheiser MKE 400</strong><br />
Mobile Microphone Kit</h5>

		</div>
	</div>
<div class="uavc-list-icon uavc-list-icon-wrapper ult-adjust-bottom-margin   "><ul class="uavc-list"><li><div class="uavc-list-content" id="list-icon-wrap-8611">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-dollar usd"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-8611 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PRICE</b></p>
<p class="p1">$345</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-9640">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-phone"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-9640 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>CONTACT</b></p>
<p class="p1">Sennheiser: <a href="http://en-au.sennheiser.com">en-au.sennheiser.com</a></p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-1066">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-check"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-1066 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PROS</b></p>
<p class="p1">Great speech clarity<br />
Good off-axis rejection<br />
Quality Accessories</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-1020">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-close remove times"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-1020 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>CONS</b></p>
<p class="p1">Lightweight construction feels somewhat dinky</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-2600">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-stack-exchange"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-2600 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>SUMMARY</b></p>
<p class="p1">A smart phone filming audio kit. The MKE 400 itself is a great sounding microphone, especially for speech, and its features are well suited to printing clear audio straight into a video for easy sharing.</p>
<p></span></div></li></ul></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-10"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="1024" height="912" src="https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi" loading="lazy" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi.jpg 1024w, https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi-800x713.jpg 800w, https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi-768x684.jpg 768w, https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-mobile-kit-product-shot-02-pichi-600x534.jpg 600w" sizes="(max-width: 1024px) 100vw, 1024px" /></div>
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			<h4 class="p1"><strong>RUN &amp; (SHOT)GUN</strong></h4>
<p class="p1">For audio professionals and home recordists, what does the MKE 400 offer that your studio mics don’t? Flexibility. Instead of being chained to a mic stand, the Mobile Kit version of this mic frees you to film anywhere, with straight-to-phone audio that’s ready to share — no editing, DSP or noise reduction required. Without the high-pass filter engaged, it will even do a decent job of recording music. You can conduct a live-streamed studio tour and decide on demoing a synth on the spot, switching from voice clarity to full range pretty easily.<span class="Apple-converted-space"> </span></p>
<p class="p1">As far as connectors are concerned, there are TRS and TRRS minijack leads for connect to you laptop or your smartphone (via an iPhone adapter, if that’s the way you swing).<span class="Apple-converted-space"> </span></p>
<p class="p1">If you’re a creative who shoots some basic video content, or a solo musician looking to up your social media presence with studio tours or livestreams, the Mobile Kit will get you off the ground quickly, and your videos online even quicker.</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="800" height="461" src="https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-product-shot-side-02-pichi.jpg" class="vc_single_image-img attachment-full" alt="" decoding="async" title="product_detail_x2_desktop_sennheiser-mke-400-product-shot-side-02-pichi" loading="lazy" srcset="https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-product-shot-side-02-pichi.jpg 800w, https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-product-shot-side-02-pichi-768x443.jpg 768w, https://www.audiotechnology.com/wp-content/uploads/2021/11/product_detail_x2_desktop_sennheiser-mke-400-product-shot-side-02-pichi-600x346.jpg 600w" sizes="(max-width: 800px) 100vw, 800px" /></div>
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</section><p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/sennheiser-mke-400">Review: Sennheiser MKE 400</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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		<title>Review: Røde AI-Micro</title>
		<link>https://www.audiotechnology.com/reviews/rode-ai-micro</link>
					<comments>https://www.audiotechnology.com/reviews/rode-ai-micro#respond</comments>
		
		<dc:creator><![CDATA[Audio Technology]]></dc:creator>
		<pubDate>Fri, 26 Nov 2021 06:26:34 +0000</pubDate>
				<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Issue 76]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[RØDE]]></category>
		<category><![CDATA[3.5mm]]></category>
		<category><![CDATA[ai-micro]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[camera mic]]></category>
		<category><![CDATA[compact]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[journalism]]></category>
		<category><![CDATA[lav mic]]></category>
		<category><![CDATA[MOBILE]]></category>
		<category><![CDATA[portable recording]]></category>
		<category><![CDATA[Rode]]></category>
		<category><![CDATA[usb-c]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videomic]]></category>
		<guid isPermaLink="false">https://www.audiotechnology.com/?p=62287</guid>

					<description><![CDATA[<p> [...]</p>
<p><a class="btn btn-secondary understrap-read-more-link" href="https://www.audiotechnology.com/reviews/rode-ai-micro">Read More...</a></p>
<p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/rode-ai-micro">Review: Røde AI-Micro</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
]]></description>
										<content:encoded><![CDATA[<section class="wpb-content-wrapper"><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div><div class="wpb_column vc_column_container vc_col-sm-6"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p class="p1">The Røde AI-Micro is a tiny audio interface. Like the ’90s game console card it resembles, this little tacker feels indestructible. It’s unadorned, with no buttons, LEDs or sliders, just clearly labelled ports for two microphone inputs, headphones and USB-C. It comes packaged with three cables, ending in Lightning, USB-C and USB-A. And that’s it! Just add a lav or mini shotgun.</p>
<p class="p1">With a device this minimal, attention is drawn to the detail. The automatic detection of TRS and TRRS input mics. The elbow grease required to disconnect the USB lead. The delightful glint of gold below the logo. All very nice; all very reassuring. Nothing about this device feels cheap. No second rate parts have been used or corners cut.</p>
<p class="p1">Røde recommends using this interface with the Røde Reporter app, which offers a Voice Memos-like experience complemented by software control of the interface. The two inputs of the AI-Micro can be summed to mono, mixed left and right, or Input 1 can accept a stereo input with Input 2 down the middle. Use the app to set gains, select a high-pass filter and turn direct monitoring on/off. There’s a format choice between 24-bit WAV and compressed MP3. The record screen features a big red button, level meters, and a scrolling waveform.</p>
<h4 class="p1"><strong>WHAT JOB DONE?</strong></h4>
<p class="p1">AI-Micro isn’t limited to use with this one app. It’s a class-compliant device that works everywhere and on almost any device. Parameters changed in Røde Central, such as direct monitoring level, are retained in the interface, allowing configuration and subsequent use in DAWs, audio for video and the likes of iOS Garageband. That said, having to switch between Røde Central to adjust levels and the recording app is clunky, especially on mobile devices. As for desktop use, Røde Connect, Røde’s podcasting and streaming desktop app integrates with AI-Micro  — but I found the mobile/smartphone experience to be AI Micro’s sweetspot. In fact, let’s take a look at exactly why you might need the AI-Micro.</p>
<p class="p1">This interface is clearly designed for 3.5mm output, video-first microphones. When used with, for example, a camera-top shotgun and a smartLav+, the AI-Micro is in its happy place. It sounds good, Røde Reporter works reliably, and gains are easily set — matching levels with the onscreen meters. The resulting stereo WAV file is easy to export and split into left and right for editing. A no-frills and no-fuss experience, just as the chassis of this pocket rocket suggests.</p>
<p class="p1">Those looking for a sneaky shortcut to get two guitars into an iPhone, this is not for you. Or maybe you’re a techie type who’ll plug into their DAW and record a podcast that way? The AI-Micro will get you there but will be fiddly in a way that a standard 2-in/2-out interface won’t be.</p>
<p class="p1">Rather, AI-Micro is perfect for are those needing a mobile recording solution that’s cost-effective, robust and reliable. Podcasts could be recorded in the Himalayas with this device. Interviews conducted in secret without lugging conspicuous equipment. Wherever two parties need to talk on record, the Røde AI-Micro will be there. No bloat, no scope creep, nothing superfluous. ‘Fit for purpose’, you might say.</p>

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</div></div></div><div class="wpb_animate_when_almost_visible wpb_fadeInUp fadeInUp wpb_column vc_column_container vc_col-sm-4 vc_col-has-fill"><div class="vc_column-inner vc_custom_1638759842504"><div class="wpb_wrapper">
	<div class="wpb_text_column wpb_content_element " >
		<div class="wpb_wrapper">
			<h4 style="text-align: center;"><strong>NEED TO KNOW</strong></h4>

		</div>
	</div>

	<div class="wpb_text_column wpb_content_element " >
		<div class="wpb_wrapper">
			<h5 class="p1" style="text-align: center;"><strong>RØDE AI-Micro</strong><br />
Mobile Audio Interface</h5>

		</div>
	</div>
<div class="uavc-list-icon uavc-list-icon-wrapper ult-adjust-bottom-margin   "><ul class="uavc-list"><li><div class="uavc-list-content" id="list-icon-wrap-4269">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-dollar usd"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-4269 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PRICE</b></p>
<p class="p1">$119</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-1189">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-phone"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-1189 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>CONTACT</b></p>
<p class="p1">Røde Microphones: <a href="http://www.rode.com">www.rode.com</a></p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-1483">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-check"></i>
</div></div></div>
</div><span  data-ultimate-target='#list-icon-wrap-1483 .uavc-list-desc'  data-responsive-json-new='{"font-size":"","line-height":""}'  class="uavc-list-desc ult-responsive" style=""><b>PROS</b></p>
<p class="p1">Outstanding build quality<br />
Comes with the cables you need<br />
Fit for purpose</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-3560">
<div class="uavc-list-icon  " data-animation="" data-animation-delay="03" style="margin-right:10px;"><div class="ult-just-icon-wrapper  "><div class="align-icon" style="text-align:center;">
<div class="aio-icon none "  style="color:#333333;font-size:25px;display:inline-block;">
	<i class="Defaults-close remove times"></i>
</div></div></div>
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<p class="p1">Control only via app</p>
<p></span></div></li><li><div class="uavc-list-content" id="list-icon-wrap-6468">
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<p class="p1">AI-Micro’s brief is clear and it performs it admirably — a solid solution for mobile recordists to capture one or two voices, with effective monitoring to boot.</p>
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</section><p>The post <a rel="nofollow" href="https://www.audiotechnology.com/reviews/rode-ai-micro">Review: Røde AI-Micro</a> appeared first on <a rel="nofollow" href="https://www.audiotechnology.com">AudioTechnology</a>.</p>
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